

With a correct naming of the sub-folder you define where in the menu the macros is displayed and to which window (layout, schematic, text editor) it appears. During program launch these directory-tree is scanned and added to the correspondent place in the menu. Macros stored somewhere below the "macros"-directory (set up via the SetupDialog or by default in the layout installation-directory-tree) are inserted in the menu tree. Macros can stored everywhere and can be executed by the ExecuteMacro feature. All macros in that folder and its sub folders will be added into the menu of the LayoutEditor.Ĭ++ macros are text-files and can be edited by with the EditMacro feature or any other text editor of your choice. Alternative you can store the macro file in a specially named folder. Stored macros can be executed via the ExecuteMacro function.

After stopping the recording a TextEditor will be opened with the recorded macro. The recording can be started via StartMacroRecording and stopped via StopRecordedMacro. The operation are stored in a C/C++ style and can be edited with any text editor. Like many office programs the LayoutEditor can record the operations you have done with the graphical user interface. Most effects allow you to customize the color using Color Editor.The simplest way to use macros is macro recording. If you sample an animated GIF, the animation Image: Uses a sample of an image file to map the color onto the selected lighting zone. When Interactive is selected, only supported keyboards (per-key RGB) are displayed. The interactive effect only supports per-zone selection. The zone selection does not select the active lighting zones,īut only defines which keys activate the effect. The interactive effect moves acrossĪll available zones depending on the placement of your devices. You can adjust the size of a key wave animation. You can adjust the speed of the animation. There is a rainbow color scheme that cannot be customized. Key wave (Rainbow): A circular ripple effect expands from the position of the pressed key. Key wave (Filled): A circular filled area expands from the position of the pressed key. Key fade: The pressed key is lit for a time, and then slowly fades.

Key wave: A circular ripple effect expands from the position of the pressed key. You can choose two colors, or set either one to random color. Interactive: The lighting is initiated by a key press. You can also set the speed of the animation. You can also set the speed of the animation.īlinking: An animation of two colors switching. When randomĬolor is chosen, the Color Editor is disabled. You can select the speed and the directionīreathing: An animation of two colors fading in and out. You can choose a preset theme or custom color. You customize the gradient with Color Editor. You can also select solid colors, where you choose two main colors and a background color, or gradient color, where You can select either Waveform or Power Bar mode. You can also change the speed of the color cycling animation.Īudio Visualizer: Reacts to the audio output to produce real-time animation based on the sound frequency range. You can choose a preset theme or customize the color theme using theĬolor Editor.
#Layouteditor macro loops series
You can set the image sampling quality and sampling rate to get a balance between quality and performance.Ĭolor Cycle: The selected zones cycle through a series of colors. You can choose to sample the entire screen (including which display), or to sample only You can choose a color present or a custom color.Īmbient: Uses a real-time sample of the display to map the color onto the selected lighting zone. Static: A static solid color is displayed on the selected zone.
